Light Refraction
Refraction:
Consider
a wave hitting a new medium - one in which is travels more slowly. This
would be like light going from air into water. The light has a certain
frequency (which is unchangeable, since its set by whatever atomic
process causes it to be emitted). The wavelength has a certain amount
set by the equation, c = f l, where l is the wavelength (Greek symbol,
lambda).
When
the wave enters the new medium it is slowed - the speed becomes lower,
but the frequency is fixed. Therefore, the wavelength becomes smaller
(in a more dense medium).
Note
also that the wave becomes "bent." Look at the image above: in order
for the wave front to stay together, part of the wave front is slowed
before the remaining part of it hits the surface. This necessarily
results in a bend.
MORE DETAIL:
The
general rule - if a wave is going from a lower density medium to one of
higher density, the wave is refracted TOWARD the normal (perpendicular
to surface) line. See picture above.
Refraction
is much different than reflection. In refraction, light enters a NEW
medium. In the new medium, the speed changes. We define the extent to
which this new medium changes the speed by a simple ratio, the index of
refraction:
n = c/v
In
this equation, n is the index of refraction (a number always 1 or
greater), c is the speed of light (in a vacuum) and v is the speed of
light in the new medium.
The index of refraction for some familiar substances:
vacuum, defined as 1
air, approximately 1
water, 1.33
glass, 1.5
polycarbonate ("high index" lenses), 1.67
diamond, 2.2
The
index of refraction is a way of expressing how optically dense a medium
is. The actual index of refraction (other than in a vacuum) depends on
the incoming wavelength. Different wavelengths have slightly different
speeds in (non-vacuum) mediums. For example, red slows down by a certain
amount, but violet slows down by a slightly lower amount - meaning that
red light goes through a material (glass, for example) a bit faster
than violet light. Red light exits first.
In
addition, different wavelengths of light are "bent" by slightly
different amounts. This is trickier to see, but it causes rainbows and
prismatic effects.
Some animation, etc.:
http://faraday.physics.utoronto.ca/PVB/Harrison/Flash/Waves/Refraction/Refraction.html
http://www.animations.physics.unsw.edu.au/jw/light/Snells_law_and_refraction.htm
https://phet.colorado.edu/en/simulation/bending-light
And all of this helps explain how lenses form images.
Some animation, etc.:
http://faraday.physics.utoronto.ca/PVB/Harrison/Flash/Waves/Refraction/Refraction.html
http://www.animations.physics.unsw.edu.au/jw/light/Snells_law_and_refraction.htm
https://phet.colorado.edu/en/simulation/bending-light
And all of this helps explain how lenses form images.
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